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Learning Objectives
Understand basic programming logic and block-based coding.
Use sequences, events, loops, conditions, variables, and basic sensor commands.
Program movement, direction, speed, timing, and turns.
Test programs, identify errors, and debug code.
Apply computational thinking to creative and robotics challenges.
Explain how a program works and present a completed coding solution.
Three Coding Modules
Scratch — 3 Classes
Create animations and games while learning events, movement, loops, conditions, variables, and game logic.
Sphero Coding — 3 Classes
Take coding off the screen by programming a real robot. Students learn movement, direction, speed, turns, loops, and precision through physical challenges.
VEXcode VR — 3 Classes
Program a virtual robot to navigate courses, use sensors, react to obstacles, and complete a final robotics mission.
Every Class Includes a Project
Students learn by doing. Each lesson includes a coding project or challenge where students plan, code, test, debug, improve, and demonstrate their solution.

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9 classes
90 minutes per class
13.5 total instructional hours
Beginner level — no previous coding experience required
Recommended for Middle School students
4-9 completed coding projects
Certificate of Completion
Tuition
$325 per student

$325 per student

Tuition:

STAY UPDATED

Tel: 786-618 3608     

Email: info@noahsteamark.com

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